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StoryPath, a critique request


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StoryPath, a critique request - by MoonHunter on 06:03 11 Jun 2004
StoryPath is a roleplaying system that I have developed for use on both Forum games and table top play.  It is not a "powerful" or rules orriented system, it is one focusing on description and ease of play.

I have used more basic sets of these rules a couple of times now to great success (X-Com rpg, Super Hero, and Star Trek (as tabletop).  I want to run a Kerren and another SuperHero game in the system, corrected for the excesses the system allows AND clearer in its presentation.  That is what I have worked on here.  

Normally, one should not post a link in here just to draw you to something.  I could repost the information here (and will if moderators prefer) but I thought a link would be more efficient.

http://www.strolen.com/forums/viewtopic.php?t=1480

Thank you for your time and effort,
StoryPath, a critique request - by Brad on 15:08 12 Jun 2004
I skimmed through it Moonhunter.  Give me a few more days to really read it and think about it and then I'll write some comments.
StoryPath, a critique request - by MoonHunter on 01:43 13 Jun 2004
Thank you Brad.

(And a quick shout to anyone else who is looking at this.)
StoryPath, a critique request - by Brad on 14:54 17 Jun 2004
3.5 - is this a list of fatigue points or what?  If fatigue I would say that the full plate armor from the High Middle ages was less fatiguing than the chain mail of ~1150 AD.  But I'm not sure if this is what you intend.

Quote
What do you like about it?
What do you hate about it?
What did not make sense?
What would you use it for?


Like: It's fast, but still more fleshed out then, let's say, Risus.  If you know the rules as a GM you could get people playing very quickly once they have a character.

Hate: Hate is too strong.  Like most story telling games some players might get hung up on Chapters and having to think up a personal history.  I think a good GM can help them through it but it might slow character creation.

Not make Sense: See my question above with section 3.5

Usage:  I could see it used on forums boards, pbem and any online venue.  If I was playing with my old freinds I thinkk we would still use AD&D 1 Ed. (or Gods and Monsters) but if I wanted to introduce some novices to RPG in an afternoon this would be excellent.

I like the idea of plugins.

I would try hard to NOT make it any longer.  

It's very well written and well thought out.  :D

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