12 Step Program to Solving Your Problems - by Arislyn on 08:37 17 Feb 2005
Sinnum is one of the guys over at the Dalaran messageboards who, in a fit of wisdom and humor, decided to offer this 12 step program to the unofficial Horde leader on our server to help with his apparent obession over a certain dagger. And, I thought I'd share it with you.
Sinnum is okay in my book...for an elf, that is.
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Sinnum's 12-Step Process to Problems
1) Identify the Problem
Things happen that break your daily routine, find that loose string and thats the start of fixing this problem
2) Name the Problem
After finding the problem, give it a name. This act of apostrophe or personification (which ever one works for you) will help enable you to confront the problem as if it was a real problem.
3) Play with the Problem
Your problem needs to have fun to loosen itself up, the only way to do this is to play with it and have fun with your new best friend, which you have already named right?
4) Introduce the Problem to a friend
If one of your loser friends do not already know about your named problem, then introduce it to him/her/it, I feel this will make them feel closer to you and problem.
5) Begin Collecting Data
With the data you will begin to collect, you will use it to build a time machine in which you can problem will be able to use.
6) Build a Time Machine
Build a time machine in which you and problem will journey to the past and have whimsical adventures, find out where the problem originated and have ice cream with the local(e)s. Next, you will journey to the future and see how you and problem turn out, most likely a drunk hobo who watches tv in sears, jc penny and other local department stores.
7) This step isn't Important
This step isn't needed, so i left it out.
8) Neglection of Problem
Begin to neglect your problem and see what it does, will it become more active? will it become more dormant? will it hibernate? will it find you a Hellslayer Axe of the Platypus + 10?
9) Enter a Talent Show
Prove to your problem that you don't need it to be successful, assuming you win the talent show. If you don't win the talent show, at least you tried... (haha loser...)
10) Reflection
Look at how far you have come with the problem, from losing your virginity to it, to sky diving with it!
11)
There is no eleven
12) Eliminate the Problem
There is a number of ways this can be done, though i personally recommend the Sam Fisher necksnap or the Brock Samson Beatdown, either way works fine.
13) Be Creative!
Kill that problem in a creative way if my way doesnt help! Creativity is what made Furby, so use your imagination to get rid of that problem!
Sinnum is one of the guys over at the Dalaran messageboards who, in a fit of wisdom and humor, decided to offer this 12 step program to the unofficial Horde leader on our server to help with his apparent obession over a certain dagger. And, I thought I'd share it with you.
Sinnum is okay in my book...for an elf, that is.

------------
Sinnum's 12-Step Process to Problems
1) Identify the Problem
Things happen that break your daily routine, find that loose string and thats the start of fixing this problem
2) Name the Problem
After finding the problem, give it a name. This act of apostrophe or personification (which ever one works for you) will help enable you to confront the problem as if it was a real problem.
3) Play with the Problem
Your problem needs to have fun to loosen itself up, the only way to do this is to play with it and have fun with your new best friend, which you have already named right?
4) Introduce the Problem to a friend
If one of your loser friends do not already know about your named problem, then introduce it to him/her/it, I feel this will make them feel closer to you and problem.
5) Begin Collecting Data
With the data you will begin to collect, you will use it to build a time machine in which you can problem will be able to use.
6) Build a Time Machine
Build a time machine in which you and problem will journey to the past and have whimsical adventures, find out where the problem originated and have ice cream with the local(e)s. Next, you will journey to the future and see how you and problem turn out, most likely a drunk hobo who watches tv in sears, jc penny and other local department stores.
7) This step isn't Important
This step isn't needed, so i left it out.
8) Neglection of Problem
Begin to neglect your problem and see what it does, will it become more active? will it become more dormant? will it hibernate? will it find you a Hellslayer Axe of the Platypus + 10?
9) Enter a Talent Show
Prove to your problem that you don't need it to be successful, assuming you win the talent show. If you don't win the talent show, at least you tried... (haha loser...)
10) Reflection
Look at how far you have come with the problem, from losing your virginity to it, to sky diving with it!
11)
There is no eleven
12) Eliminate the Problem
There is a number of ways this can be done, though i personally recommend the Sam Fisher necksnap or the Brock Samson Beatdown, either way works fine.
13) Be Creative!
Kill that problem in a creative way if my way doesnt help! Creativity is what made Furby, so use your imagination to get rid of that problem!